//
//  ActionManager.h
//  airfight
//
//  Created by aaron more on 12-9-24.
//  Copyright (c) 2012年 moonriver. All rights reserved.
//

#ifndef airfight_ActionManager_h
#define airfight_ActionManager_h

#include "cocos2d.h"
#include "EnemyFighterSprite.h"
#include "Trace.h"


USING_NS_CC;



class ActionManager
{
public:
    void test(CCNode* pSender);
    void move(CCNode* pSender,  Move *p_move);
    void bezier(CCNode* pSender,const Move * const p_move);
};

#endif
